Team shooter of the name Charles Darwin (Charles Darwin) Evolve can rightfully be considered the legislator of fashion for asymmetric multiplayer, on which developers of many promising projects like Dying Light And Shadow Realms. Now imagine what interest the brainchild will cause Turtle Rock Studios, when it gets to the shelves of stores on February 10!
However, one should also attract more gamers to the project and explain to them what exactly makes it so cool and unique. Of course, there is a beta test, but if for one reason or another you could not take part in it, then see a fresh video in which the main elements of gameplay are carefully chewed. You will be shown in the action of fighters of various specializations, they will talk about three varieties of monsters, accessible modes and other useful things, which will not prevent everyone from knowing the official opening of the hunting season in the anticipation Evolve.
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I played a beta. More than once even.
And I can’t understand. Well, a cool game. Both graphone and gameplay. And a cool monster, interesting hunters, landscapes, dynamics.
I thought even to order, but now it is expensive.
I’m afraid that she is not too rendered. I understand, of course, that the developers are unlikely to abandon her. But at the same time I do not want 300 dls for each (as with Payday).
The game is really very good, played for a day for a day, but personally, I could not hold me a long time and doubt that DLS in the form of new hunters and monsters will greatly revive the game.Evolve has two extremes, of course I hope after Beta everything will be fixed, but still.The 1-Mongra is immediately overtaken and without having time to go to the next level is killed (the round ends in 4-6 minutes).Or you are running the whole session without having ever shot (20 minutes, this is the maximum permissible round time) and at the end of the battle of the power relay, waiting for which you were full of boredom, you still ran on the map for the same 20 minutes.That Left4dead please notice the game of the same studio, I carried me away for long weeks after his release.
P.S. This is only my modest opinion.
He participated in the ZBT and a stress test on the weekend, compared to the last time, a number of perks and abilities from hunters were cut (earlier with the help of the HIL-pistol, one could save the life of the player that the monster beats, now I can only turn out a third of the incoming Damag (this is with Goliath)). The gap between hunters and an experienced monster has still increased. About the ghost (new class of the monster) I’m generally silent. I met with this monster 8 times, after evolution up to 3 stages, they simply dragged on hunters without armor, in the forehead and from the turntable turned us into porridge. Kraken was an imba with his zipper, and remained, the outbreak and half hp have no hunter.
Uniformity, it seems to me, will become one of the main problems of this game (new classes will not save, after the opening of everyone, the player will find the optimal character and will play only for him). The variety of cards will not help either, t.To. The only interactive on them is the local animals and relay, otherwise the change of scenery does not play a role (in some places the monster can arrange a trap for raids, but in most cases, even this is not necessary for victory). Perhaps some variety will introduce a new mode (it will open with the release of the game), but I doubt that this is enough for a long time.
I don’t know me, the belter closed, the game for 1 time, the same L4D and then it clings better even now when the zombie is the survey and so full full. Having played a beta, I felt like this is a huge HD mod for Tim Fortres. either the game will go for 5 minutes (the player playing the monster will be fused at the beginning and get out in front of the hunter) or for 30 minutes (while the monster will hide and frighten, and the hunters will look for him, but when the monster finishes his fat, he will get out into the frontal battle, then he will already go according to the scheme of anyone). On a computer for such gameplay, she is a golden price 250 – 350 rubles. On consoles 1000 rubles.
P/S: This is purely my opinion, do not judge strictly 🙂
In World of Tanks and Dot, people https://nonukcasinosites.co.uk/review/bloodyslots-casino/ play and will play.Games such as Payday, Evolve, L4D, although they are session but occupy another niche.It is interesting to play tanks because you are as if in the same conditions, but each time it flows in a new one, tactics, dynamics, huge variability of solutions during the round.In the dota, the same thing when in the games in the likeness of Evolve your actions radically from round to the round do not change as a result of which interest is fading away.Simply put, the reicing of the brainchild of Valve and Wargaming is much higher.But here everyone has different opinions.
And here I do not agree with you. After all, there is a very good, working system "I want for this class". And there it will already fall. For example, I rarely played for the same class more than 2-3 times in a row.
They came up with very well!
But the diversity. Yes, the devil knows what they will do. I hope they will save the game and there will be a delicious cake.
Again, I want to put L4D in an example 🙂
Yes, in L4d, still more combat dynamics, as it seems to me. Evolve more about running. Well, from the 12 minutes of the round, only 2 minutes of the battle, the rest of the time is running away from/for, killing animals/jumping with a satchel and scanning the area/swearing for beginners who hopelessly lagged behind the advance of the detachment/fell into a trap.
It’s just what is the matter.
On Beta gave only two days like.
And in these two days I enjoyed a whole bucket.
But the question. I will spend money on the game.
I’ll start playing. And then bam, and somehow everything has already gone the same.
And what, I wait for new cards?
On the example of the same L4D:
I played, playing, cool game, I don’t get bored almost.
If you play with friends or acquaintances, then any ko-OP is almost immortal, some still play the first gyroza on the bee, and even Evolve will be more at … Well, I don’t know, I would wait for the discounts that le, but this is me)
Beautiful, interesting game. But I will not buy it, because for me it all ends as ended with Peyda 2, Dota, Wot and many more games.
Day 1-3: wow, cool, beautiful, ahaha monster, ahaha hunters, cool!
4-day day: shit in a chat, insulting “fathers”, “fenubs”, “illegal”, and stories about relations with my mother.
Thank you, passed. It turns out one negative after the session in the game. Unfortunately, this is the opposite side of the team games ..
I played in training wow, how cool, here are animals to graze, oo, here is some kind of healthy sliver and.T.you look at the map everything is beautiful, you start playing a batch of permanent running behind the monster just a run occasionally you see a shmalit in the distance and again run and if the monster is not killed, it is very boring for me to run after him, and the animals do not entertain on the map, just not when to fight with them constantly running. All the same, in Leftoft you are constantly in meat grinders with zombies and bosses in the role of players are produced by intensity.
It really is, but it only works when the player joins someone else’s session. I always pointed out that I want to play either for the monster, or for the medic, and in cases where the session was collected from scratch, I was always either a physician or a monster.
But I did not even mean this (not the role that you will play), but the variety of characters in the framework of the role, t.e. Within the framework of the role of "Medic" there is a Val with Hil Pistol, Lazarus with an Osskrechik and the third character of Hil/Damager. But the player will not play for all three, he will find a character who corresponds to his style of the game and will play for him. The same thing with the monster … well, I can’t play for Kraken (playing is very easy, damage is huge), but the mechanic does not suit me, for Goliaths is somehow closer.
Ah, then I’m sorry.
Well, I will not argue with this
About the dynamics. In fact, even these 2 minutes of battle give an incredible pleasure.
For a monster in general, time flies, both attempts to hide, and the desire to devour everyone.
But the search for the creature itself for hunters … to be honest, in most cases it is yes. Dumb stabbing and running around. But sometimes there were very interesting “races” when you are not just running around the map in search of a monster, and when you pursue it, you see how he was screaming, jumping and trying to hide. So to speak, the spirit of the chase.
I still hope that the game will turn out good. Probably I wanted something like that for a long time.
Whatever the child is amused 🙂
This loss is associated with a revision of the game price, as the developers officially stated.At some game online stores, pre -order has become available again today, apparently soon and Steam will return, though a little rise in price.
And regarding the game. Everyone is talking about monotony. And which game is not inherent monotony? No, of course, everyone has their own special game, which he will never get tired, whether it be Skyrim or how I have The Last of Us. But still. Just many refer to the game of the same company, or rather on L4D2. But is it not a monotonous hemple? Rush experienced survivors often hard to stop and such rashi merge only if an uncertain player comes across. I do not argue, the scope for tactics in L4D2 is great. But in Evolve even more. And this is only the problem of players that they drive headlong without stopping the beast, and do not look for another approach to hunting. Just a lot depends on the balance and when the developers find the middle ground, everything will be fine. Each round can be remembered and be special, it all depends directly on the players, this is what I understood for myself by playing alpha for myself. But this is my personally my opinion and I don’t impose it on anyone, just in my opinion the game is really good and looks fresh.
It all depends on the hunters and the monster, t.To. maybe the monster in 5 minutes to scatter everyone, and with an understanding command, the entire round round can run.
well, don’t take it right away, look a couple of streams after the release. no one forces you to pay money in advance.
well dude, it all depends on the community. This is not a free Dot or Wot, where all schoolchildren of the world gathered.
They promised that new cards and modes would be free, we will pay (or not) only for hunters and monsters.
Yes, a normal game and all the norms will be with reigree. There will always be titans of loneliness that will come up with new megastarts for the monster.
I played a bet and somehow depressed. hunters were cut … in general, now the threshold of entering the game is even higher. if the monster is experienced, then he has a clear advantage. And there is nothing to say about the monsters after Goliath.